Doom appears in an aspect ratio of approximately 2.35:1 on this Blu-ray Disc. An intensely dark film, the transfer occasionally became a bit tough to view, but most of the time it looked reasonably good.
When I said “intensely dark”, I meant it, as I can’t recall the last time I saw a movie so heavily cloaked in shadows. These shots usually presented fairly positive clarity and visibility.
At times I found it a bit difficult to make out details, but I felt that low-light definition was acceptable to good for the majority of the flick. Blacks were generally deep, though they could lean a bit gray at times.
Sharpness came across well. The odd long shot demonstrated light softness, but the flick usually appeared concise and well-defined.
I noticed no issues with shimmering or jagged edges and edge haloes remained absent. No print flaws marred the presentation.
As for colors… well, this wasn’t exactly an extravaganza of hues. In fact, I find it hard to recall many tones other than blood red.
The production went with a dark, gloomy look that didn’t favor much beyond harsh blues. We also got some blood reds along with oranges for establishing shots of Mars.
What we found looked fine, but this was a monochromatic flick much of the time. A challenging image to reproduce, the Blu-ray usually did so fairly well, albeit with more murk than I’d like.
With all its action, I expected a visceral DTS-HD MA 5.1 mix and that’s exactly what I got from Doom. The soundfield offered nearly constant movement and activity.
Gunfire and various other attack elements zipped around us and engulfed us well. These created an accurately placed and three-dimensional feel.
The surrounds added tons of unique information and played a very strong role in the proceedings. Monsters, explosions, and bullets filled the back, and the rears helped add to the feeling of mayhem.
The design made sure everything was appropriately localized and meshed together smoothly. The FPS sequence was especially memorable as it put us inside the character’s head.
I found few reasons to complain about the audio quality. Bass response was occasionally a little too loud, as some bits seemed boomy.
Nonetheless, I thought most of the low-end was impressive. Effects blasted us well and kicked us in the gut with solid clarity and definition.
Speech sounded concise and natural, while music was bold and bright. This was a very strong mix that made the movie more enjoyable.
How did the Blu-ray compare to the 2006 DVD? Both came with similar soundscapes, but the BD’s lossless audio sounded warmer and richer.
Unsurprisingly, visuals got a nice boost, as the BD seemed better defined and clearer than its DVD counterpart. Even with its limitations, the Blu-ray became an upgrade.
The Blu-ray repeats the DVD’s extras, and we find a mix of featurettes. Basic Training goes for 10 minutes, 33 seconds, and includes notes from actors Karl Urban, Richard Brake, Deobia Oparei, Raz Adoti, and the Rock, and military advisor Tom McAdams.
As implied by the title, this show looks at the military training experienced by the actors. We watch their workouts and see how McAdams whipped them into shape.
I’ve seen plenty of similar feaurettes in the past, but this one still seems useful and interesting. I like the attitude McAdams brings to it.
Next we watch Rock Formation. This five-minute, 37-second piece features info from the Rock, animatronic and makeup effects supervisor John Rosengraft, and makeup artist Jeff Dawn.
The featurette looks at the makeup applied to the Rock for some monster sequences. Based on the title, I feared this would be little more than a cheesy puff piece about how cool the Rock is.
Happily, it’s much more informative than that. Its focus on showing the makeup processes makes it strong.
With the 10-minute, 55-second Master Monster Makers, we find notes from Rosengraft, the Rock, producer Lorenzo di Bonaventura, Id Software lead artist Kenneth Scott, and actors Doug Jones and Rosamund Pike. As you might guess, this one shows us the design and creation of the movie’s beasties.
We learn about all the nuts and bolts as well as putting actors in the suits. This show turns out to be another good one, as it involves us in the material well. Once again, the footage from the shoot is a lot of fun.
After this we look at the First Person Shooter Sequence. The five-minute, 56-second reel includes statements from Di Bonaventura and visual effects supervisor Jon Farhat.
Since he directed the sequence, Farhat dominates this piece as he tells us all the planning and problems involved in shooting the scene. He gives us a good overview of how he tried to remain true to the game but also make the piece work for the big screen.
We follow this with the 14-minute, 39-second Doom Nation. It presents comments from the Rock, Di Bonaventura, Scott, G4 TV show hosts Kevin Pereira, Adam Sessler, and Morgan Webb, Id Software co-owner/CEO Todd Hollenshead, Id Software co-owner/technical director John Carmack, Id Software co-owner/artist Kevin Cloud, and Id Software co-owner/lead designer Tim Willits.
“Nation” looks at the creation and development of the original Doom game, its success and sequels, and its legacy. At times, this ends up as an ad for Doom 3.
Nonetheless, it gives us a good picture of the motivations behind the first game. It also offers a nice snapshot of the industry in the early 1990s.
For the final featurette, we get the six-minute, 47-second Game On! Some schmoe named “Jason” provides tips on how to survive Doom 3.
If I planned to play Doom 3, this might be helpful. I don’t, so it isn’t.
Although it didn’t break the videogame movie curse, Doom doesn’t turn into the disaster I thought it’d become. While wholly derivative of Aliens and never anything memorable, it provides a lively and fun action-adventure that achieves most of its modest goals. The Blu-ray offers acceptable picture and very good audio along with a mix of mostly interesting featurettes. Fans of this sort of flick should have fun with Doom.
To rate this film visit the original review of DOOM