Reviewed by Colin Jacobson (July 15, 2025)
23 years before Peter Jackson launched his massively successful movie trilogy, animator Ralph Bakshi became the first to create a cinematic adaptation of JRR Tolkien’s beloved novels. This brought us 1978’s animated The Lord of the Rings.
In the realm of Middle-earth, the Dark Lord Sauron loses the massively powerful One Ring and spends eons in search of it. The item eventually ends up in the hands of hobbit Bilbo Baggins (voiced by Norman Bird), though he passes it on to nephew Frodo (Christopher Guard) after wizard Gandalf (William Squire) urges him to do so.
Because the One Ring possesses too much might to trust with one person, Gandalf instructs Frodo to embark on a quest to destroy it. Along with the multi-member Fellowship of the Ring, Frodo marches toward Mount Doom to eliminate the One Ring and foil Sauron’s evil desires.
Frodo and company don’t get there for one simple reason: despite its title, Rings doesn’t adapt the entire trilogy of books. It gets into the ground covered by The Fellowship of the Ring and The Two Towers but it stops before it reaches the saga’s conclusion with The Return of the King.
Actually, the film ends partway through Towers, as Bakshi sought to avoid a clear cliffhanger. Nonetheless, he wanted to create a second flick to complete the tale, one that didn’t come to fruition for a variety of reasons.
I feel sure this frustrated fans of this movie. They finally found a cinematic adaptation of Tolkien’s work nearly a quarter century after its release but they only got half the story.
Of course, Peter Jackson finally fulfilled those dreams in the early 2000s, and he did so in a much more satisfying manner. Though it comes with some strengths, Bakshi’s Rings sputters too much.
Though it does fare better than expected in some ways. Given it devotes 133 minutes to material Jackson took roughly twice as long to cover – and still needed to omit parts of the source – I figured Bakshi’s Rings would become little more than a “greatest hits” summary.
And to some degree, it does. The film rushes through events and needs to lose even more of the books than Jackson did.
Nonetheless, Bakshi’s adaptation manages to make this all fit smoothly and create a comprehensible story in its own right. I do wonder how much my familiarity with the source helped me connect the dots, though.
This Rings simplifies matters greatly so I don’t think my foreknowledge made much difference. Still, I can’t claim that the tale would make perfect sense to someone new to the series.
In any case, the story does progress pretty well. Bare bones as it may become, it still gets into the basics in a satisfying manner.
Rings also comes with largely satisfying voice acting. A few weak links emerge – like Fraser Kerr’s Sauruman, who he makes sound like a Scooby-Doo villain – but most provide more than competent performances.
Bakshi’s Rings falters in one significant domain, however: the animation. The film uses a mix of techniques and these fail to mesh.
That’s being generous, honestly, Rings combines traditional animation with rotoscoped work, and the two approaches butt heads in a problematic manner.
Rings really should’ve stayed with one or the other. The combination of the two styles fails to mesh and turns into a major distraction.
Granted, there’s some logic behind what elements use which techniques. However, the movie doesn’t execute these choices in a coherent manner, so the viewer winds up stuck with bizarre combinations that seem off-putting.
Would Rings satisfy if it went with traditional animation or rotosctoping? No, for though it would fare better without the irritating shifts in style, both nonetheless seem erratically executed.
Though the rotoscoped footage remains the most flawed. Even without the manner in which those elements conflict with the rest, these scenes still would look weird.
The traditional animation doesn’t emerge scot-free either, mainly because the quality varies. Some shots look fairly smooth but others seem jerky or wobbly.
For instance, a shot of freezing hobbits makes their shivering look like they suffer from seizures. Characters tend to over-gesticulate and some elements jiggle uncomfortably.
All of this leads to a Tolkien adaptation with some positives but too many negatives to satisfy. If the movie came with stronger animation, it’d fare much better, but the problems with the visuals make it an inconsistent experience.